![]() Therefore, it is recommended to become skilled at parrying with the archer, and attacking quickly to defeat enemies with rapid attack combos. However, his lighter weaponry does allow him to excel against slow moving or unaware opponents, due to the overwhelming speed of the Archer's melee weaponry. Meanwhile many of the other melee classes will be able to kill the archer in a single hit. Archers should attempt to avoid melee battle with heavier classes, as the archer's melee weaponry will require on average around five to eight successful hits to kill an opponent, depending on their class. The Archer is best used in a support or sniper role and to deliver damage on his enemies from far to mid range. His tertiary gives two or three ways to customize his primary.Portable Cover: Enables the archer to carrier around a Portable Shield around him and use it as cover. The Archer can choose from Spears, Bows, Crossbows or the Sling for his primary, and Daggers or Common Secondaries for his secondary. Archers are weak to every type of damage. The Archer is considered a non-armored weak class, not like the Man-at-Arms. Finally, All Crossbows require you use the R key to reload your bolts. When using Javelins, ScrollWheel up can be used to stab and ScrollWheel down can be used to shield bash. In addition, holding the ScrollWheel button down after any projectile shot temporarily switches to ArrowCam, which can help players to work out where enemies are, by firing a projectile in their general direction and then using this to see exactly where they are. Many of the Archer weapons can utilize a zoom key by pushing the Left Alt key. Each of the ranged primaries have a different RMB ability: Bows can zoom in once their arrow is readied, Crossbows can aim up the weapon's sights/ bring them down, and Javelins gain a Buckler Shield to block with. ĭue to the nature of the class, the Archer has some controls the other classes don't have. For a good, well-rounded guide click here. An archer who has these skills mastered, poses a major threat and can indirectly control enemy movements. You must learn to time your primary ranged attacks and how to arc ranged projectiles. In order to win melee duels, you will have to master parrying, as one mistake will typically cost you your life. This class can be seen as one of the most difficult classes to learn to play effectively. This means an archer can be repeatedly interrupted consecutively trying to switch weapons and can be rendered unable to attack. However, archers must be mindful that the weapon switching animation will cancel if the archer takes damage while the animation is in progress. They have a natural niche of being able to take down slower classes from relative safety. The javelin archer plays differently than a traditional bow or crossbow archer, giving them a mid/close range spin aimed for more aggressive players, as well as providing a buckler for better defense. ![]() ![]() Portable Cover: Enables the archer to carrier around a Portable Shield around him and use it as cover.
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